A share of 70 thousand billion tomans from the games in Iran's economy.
The new report on the consumption of digital games in 5 provinces reveals significant differences in the gaming habits and patterns of Iranians. Tehran is the leader with 5.3 million players and a market of 16 thousand billion tomans, and Khorasan Razavi has the highest ratio of players to population.
The digital games market in Iran, beyond the general statistics of the number of players and the penetration level of the platforms, is affected by different consumption patterns in different regions of the country.
The difference in the demographic composition of the players, the content preferences, the time devoted to the game and the spending patterns, shows that it is not possible to describe the state of this market with the same image throughout the country.
The Digital Games Research Center of the National Computer Games Foundation (DIRK) published the second edition of the Gamer Report series focusing on 5 districts of Tehran, Khorasan Razavi, Fars, Khuzestan and Isfahan.
Based on data from the National Survey of Digital Game Consumption in 1402, this report presents a comparative picture of the demographic, behavioral and economic characteristics of the players of these provinces.
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